Scopes v1.3
*******************

What it does:
-------------
Replacement scopes for most infantryweapons in stock Arma2 and a few extra ones for addons. Working day and night reticles for those
scopes which should have them. The change between day/night is automatic.
Also re-zeroes most scoped and ironsighted weapons in the game to more realistic values.
Basically silenced weapons are zeroed to 100 meters, assault rifles, snipers and machineguns to 300,
heavy snipers and mounted machineguns to 500 meters. A few exceptions exist.
Based on NonWonderDog's excellent "NWD_ScopeFix" from Arma1.

Installation:
-------------
Short version:
Remove any traces of previous versions, unpack the archive somewhere, copy over all files from the "Common files"-folder, the "Models"-folder
and either "Stock Arma2" OR "ACE/ACEX"-replacements folder depending on whether you use ACE and ACEX or not.

Long version:
1. Remove any traces of old versions of this mod if you have them
2. Unpack the archive somewhere
2. Copy everything from the "Common files"-folder to a modfolder of your choice.
3. Copy the replacement files of your choice from the replacements-folder to the same modfolder. 
ONLY COPY FILES FROM EITHER "stock Arma2" OR "ACE", NOT BOTH.
4. Copy the corresponding model-files from the "Models"-folder to the same modfolder. If you used the ACEX-replacement .pbo
you need all the models.
5. Load the modfolder when you start Arma2

NOTE: The addon is modular so that the only files you absolutely need are  "fnc_scopes_common_m.pbo". All the others can be taken out
if you don't like a particular scope. This does not apply to the ACE-replacement, which needs all the models.

Extras:
-------
fnc_scopes_acex_c.pbo				Enables the scopes in this pack for ACEX weapons.

fnc_scopes_sightadjustment_c.pbo	A "plugin" for users of GMJ_SightAdjustment. Attempts make the scopes mimic their real-life
									counterparts in how much you can adjust them, adjustment intervals etc...
									
fnc_scopes_susat_c.pbo				Replacement config and model for the PUKF-weapons SUSAT-reticle.
fnc_scopes_susat_m.pbo

fnc_scopes_acogrhm4_c.pbo			Replace RH-weapons Acog- and M145-reticles with those of this pack.
fnc_scopes_acogrh416_c.pbo
					
Reticles without replacement config:
-----------------------------------
See "PBO_Sources/fnc_reticlename_c/cfgWeapons.hpp" for the correct config values for these scopes if you want to use it for a weapon.
Do not deviate from those values, or the reticle will be out of scale and/or the bullet drop compensator's won't match.

fnc_scopes_acogfinnish_m.pbo		TA11FIN-Acog used by Finnish Defence Forces. Reticle calibrated for the 7.62x39-round
									and magazine in "fnc_ballistics". Still applies in ACE.
									
fnc_scopes_steyraug_m.pbo			"Old style" Steyr Aug military reticle.

Usage:
------
Pick up a scoped weapon and enjoy!

PSO chevrons:
-----------
5.45x30 AKs:	100, 300 and 450
7.62x39 AKs:	100, 200 and 300
VSS Vintorez:	100, 200 and 300
SVD:			1100, 1200 and 1300(use bdc until 1000 meters)

Zero points for weapons with 1P29:
---------------------------------
PKP				300 meters
5.45x39 AKs		300 meters
7.62x39 AKs		150 meters			

Requirements:
-------------
None, but the scopes are calibrated for the ballistics in "fnc_ballistics" and it is strongly recommended to use that.
"GMJ_SightAdjustment" is also recommended, as well as "fnc_muzzlevelocity".

Multiplayer:
-----------
This addon is client-side only and fully MP-compatible in this respect.
The .pbos are signed with a key unique to this addon only. Key and signatures are included.

Mod conflicts:
--------------
31ST MEU Scopes&Ballistics deals with the same area, so it cannot be used with this.
ACE and ACEX users need to use the respective replacement files to enable these reticles when either of the two is used.
The ballistics in ACE are very similar to those I calibrated the scopes on, so there shouldn't be any accuracy problems.

Bugs:
-----
No big ones

Credits:
--------
NWD, NWD and NWD
Even though most of the scopes are by now of my own work I couldn't have made them without reading on NWD's findings on optics in Arma.
No NWD-made weapon scopes remain in the pack anymore, but everything in everything in fnc_scopes_equipment is still a port of his work.

Release thread:
---------------
The release thread for this addon can be found on the BIS forums

Changelog:
---------
1.3
---
Changed:	New reticle textures for 14x round mildot(M107), 12x gen2 round mildot(M40), 9x illum mildot(Mk12 SPR), G36, 1P29, TA31RCO and TA11FIN
Changed:	New scoperings for all scopes
Changed:	Tweaked post-processing effects for most scopes
Added:		M145 machinegun optics calibrated for M240
Added:		TA31RCO calibrated for M4
Added:		PSO calibrated for 7.62x39
Added:		4x shortdot with fd7-reticle
Added:		Replacement configs for the ACEX AKs

1.2(Tacticalgamer internal release)
----
Added:		16x-mildot reticle and config, meant for the ACEX MacMillan Tac50
Fixed:		Typo in fnc_scopes_equipment_c.pbo

1.15
----
Fixed:		1P29 reticle wasn't centered properly

1.1
---
Added:		1P29 reticle and replacement config to use it on the stock PKP/Pecheneg.
Added:		Steyr Aug military-style reticle
Added:		M145 machinegun optics calibrated for M249
Added:		Replacement configs for ACE and ACEX
Changed:	New reticle texture for the 10x mildot
Changed:	New reticle textures for all PSOs.
Changed:	DMR now uses a 3.5-10x Leupold Mark 4 LR/T M3 instead of a fixed 10-power scope. Reticle remains the same.
Changed:	Reworked the SUSAT reticle
Changed:	Small adjustments to TA11FIN reticle and bdc
Fixed:	 	GMJ_SightAdjustment-plugin now actually works


1.0
---
Initial release